DEEP DIVE · 2001-A-SPACE-ODYSSEY
The full breakdown Detection, audio and scene analysis across every frame of 2001 A Space Odyssey — derived from object recognition, transcript alignment and shot segmentation.
← Back to 2001 A Space Odyssey 1968 Sci-Fi, Mystery, Adventure 148.9 min ● analyzed Jun 2, 2026
Total Detections
94,779
objects + faces
Unique Objects
96
distinct types
Detections / min
636.7
avg rate
Night Scenes
72.7%
low-light frames
Words Spoken
4,614
transcribed
Named Actors
9
face-id matched
01 DNA Profile 02 Timeline 03 Scenes 04 Objects 05 Audio
SIX-AXIS GENOME
Movie DNA radar DARKNESS ACTION DIALOGUE PEOPLE VEHICLES VISUAL Darkness Index 29%
Darkness Rating Bright
Action Intensity 5.1
Action Rating Moderate
People Density 1.04 people/min
Social Rating Intimate
Vehicle Density 0.01 vehicles/min
Chase Potential Low
Indoor % 98.7%
Setting Indoor
Object Diversity 96 types
Visual Complexity High
Pacing Signature Highly Variable
FUN FACTS
Things the model surfaced 2001
A Space Odyssey has more action than 5 other Sci-Fi films, scoring significantly higher at 51 vs the genre's average 39 out of 100.
1,002
unique people spotted (46% of frames)
"hal" is said 30 times — once every 5.0 minutes.
The longest stretch of silence runs 31 min 49 sec — no dialogue at all.
Only 4.2% of all detected faces are smiling across the entire film.
The 5 most intense moments all happen within 44 seconds of each other.
At 171 BPM, the soundtrack rarely lets up — one of the faster-paced scores in the database.
1,429
unique words spoken out of 4,614 total — a vocabulary richness of 31.0%.
AI detected 96 unique object types across 94,779 frame-by-frame detections.
600
unique chairs spotted (16% of frames)
63
unique cups spotted (4% of frames)
162
unique tvs spotted (5% of frames)
188
unique bears spotted (3% of frames)
82
unique airplanes spotted (4% of frames)
24
unique dining tables spotted (3% of frames)
70
unique clocks spotted (3% of frames)
62
unique laptops spotted (2% of frames)
163
unique sheeps spotted (1% of frames)
Features 550 dog appearances
89
weapon appearances (1 per minute)
Fire or explosions visible in 0% of sampled frames
Shot predominantly with warm tones