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DEEP DIVE · CHILDREN-OF-MEN

The full breakdown

Detection, audio and scene analysis across every frame of Children of Men — derived from object recognition, transcript alignment and shot segmentation.

← Back to Children of Men
2006Sci-Fi, Thriller, Action109.2 min● analyzed Jun 14, 2026
Total Detections
113,926
objects + faces
Unique Objects
89
distinct types
Detections / min
1042.9
avg rate
Night Scenes
47.9%
low-light frames
Words Spoken
5,560
transcribed
Named Actors
11
face-id matched
SCENE BREAKDOWN

Distribution by type

100 scenes·21 distinct types detected
Outdoor
Night
Suspense
Empty
Outdoor38.3%
Night32.4%
Suspense8.9%
Empty8.6%
Romantic3.0%
Nature2.0%
Action1.8%
Fight1.2%
Indoor0.8%
Intimate0.7%
Action crowd0.7%
General0.6%
Chase0.3%
Substance use0.2%
Police chase0.2%
Military0.1%
Armed0.0%
Day0.0%
Fire0.0%
Disaster0.0%
Violent0.0%
GLOSSARY

What each label means

Outdoor
Exterior locations — sky, open ground, natural light.
Night
Dark or nighttime lighting — mean luminance below 0.25.
Suspense
Low motion + dark frame + low dialogue density — held tension.
Empty
No faces, low motion, no salient objects — establishing or transitional.
Romantic
Two-person framing with warm color flag + low motion + close proximity.
Nature
Outdoor scenes with dominant foliage, water, or terrain — no urban geometry.
Action
General high-motion footage that doesn’t fit a more specific subtype.
Fight
Close-range physical combat — body contact, rapid pose changes.
Indoor
Interior locations — ceilings, walls, controlled lighting.
Intimate
Two-person framing, close shot, low motion, sustained dialogue.
Action crowd
High motion + high people density — riots, battles, action set pieces.
General
Default bucket — frame did not match any specific scene type.
Chase
Sustained pursuit — high motion vectors + vehicles or running figures.
Substance use
Smoking, drinking, or related object/gesture cues.
Police chase
Vehicles + emergency colors / sirens detected.
Military
Uniforms, ordnance, or military vehicles detected.
Armed
Firearms or bladed weapons detected in frame.
Day
Bright outdoor or daytime lighting.
Fire
Flame, explosion, or extreme highlight clusters in warm hues.
Violent
Weapons + impact events + blood-tone color flags.
SCENE LIST

100 sampled scenes · spread across runtime

#TypeRangeDurationFramesMotion
001night0:00 – 0:066.5s320.00
002night1:21 – 1:4725.4s1230.61
003outdoor2:38 – 2:391.7s90.69
004outdoor3:06 – 3:104.4s221.19
005outdoor3:47 – 3:480.8s50.14
006general4:05 – 4:050.2s20.70
007indoor4:11 – 4:110.0s10.80
008outdoor4:21 – 4:220.4s30.10
009night4:59 – 4:590.2s20.50
010night5:28 – 5:280.2s20.25
011outdoor6:26 – 6:260.0s10.40
012night8:18 – 8:246.1s300.54
013night8:28 – 8:280.0s10.70
014night11:44 – 11:440.4s30.40
015outdoor12:01 – 12:053.8s190.00
016outdoor13:35 – 13:5318.1s880.31
017general14:24 – 14:240.2s20.60
018outdoor16:30 – 16:300.2s20.25
019outdoor17:27 – 17:270.0s10.10
020outdoor18:16 – 18:4730.9s1490.10
021action19:10 – 19:100.2s20.90
022outdoor19:30 – 19:310.2s21.15
023action19:39 – 19:390.4s31.23
024general20:15 – 20:182.9s150.66
025general20:27 – 20:292.1s110.60
026night21:08 – 21:080.8s50.38
027outdoor22:26 – 22:270.4s30.82
028general23:08 – 23:080.2s20.40
029general23:48 – 23:480.2s20.55
030night24:15 – 24:193.8s190.15
031night24:44 – 24:450.8s50.20
032outdoor26:07 – 26:135.6s280.03
033outdoor26:46 – 26:460.0s10.50
034night26:53 – 26:530.2s20.55
035night27:28 – 27:291.7s90.17
036outdoor28:16 – 28:182.3s120.39
037outdoor28:37 – 28:424.4s220.21
038night30:53 – 30:530.2s20.10
039outdoor31:20 – 31:277.1s350.30
040night33:31 – 34:3159.9s2880.20
041night38:10 – 38:100.2s21.90
042indoor38:18 – 38:180.4s31.65
043night39:23 – 40:0845.0s2170.80
044outdoor43:00 – 43:011.5s80.30
045intimate43:10 – 43:110.4s30.20
046outdoor46:26 – 46:336.5s320.20
047night46:44 – 46:440.2s20.25
048outdoor48:09 – 48:133.6s180.10
049indoor49:38 – 49:380.0s10.90
050night52:20 – 52:3919.0s920.53
051indoor53:59 – 53:590.0s11.20
052indoor54:42 – 54:420.0s10.90
053night58:07 – 59:0759.8s2880.78
054outdoor1:01:13 – 1:01:141.2s70.10
055general1:01:40 – 1:01:400.0s10.30
056indoor1:01:58 – 1:01:580.2s20.50
057indoor1:02:06 – 1:02:071.0s60.50
058indoor1:02:31 – 1:02:310.0s10.50
059intimate1:02:47 – 1:02:470.0s10.20
060night1:03:30 – 1:03:300.2s20.35
061outdoor1:04:31 – 1:04:375.4s270.10
062night1:06:16 – 1:06:171.5s80.52
063night1:06:35 – 1:06:404.8s240.97
064night1:09:06 – 1:09:103.8s190.55
065action_crowd1:09:17 – 1:09:170.8s51.55
066outdoor1:09:22 – 1:09:220.0s11.30
067outdoor1:09:31 – 1:09:310.2s20.80
068action1:09:41 – 1:09:410.0s11.20
069outdoor1:09:46 – 1:09:460.0s10.40
070indoor1:09:52 – 1:09:530.4s31.30
071night1:10:10 – 1:10:111.2s70.23
072outdoor1:12:00 – 1:12:000.0s10.20
073outdoor1:17:46 – 1:17:481.2s70.21
074night1:18:52 – 1:19:0614.2s690.10
075night1:19:36 – 1:19:5620.0s970.10
076outdoor1:20:27 – 1:20:270.2s20.25
077night1:21:30 – 1:21:300.0s10.90
078general1:22:34 – 1:22:340.0s10.30
079night1:22:41 – 1:22:432.3s120.40
080night1:23:41 – 1:23:410.0s10.30
081night1:24:12 – 1:24:164.0s200.11
082outdoor1:24:38 – 1:24:401.9s100.36
083night1:25:16 – 1:25:181.7s91.27
084night1:25:45 – 1:25:460.8s50.29
085outdoor1:25:53 – 1:25:530.4s30.23
086night1:26:11 – 1:26:198.6s420.13
087night1:26:52 – 1:27:018.6s420.51
088outdoor1:27:59 – 1:28:001.0s60.00
089intimate1:28:18 – 1:28:180.0s10.10
090night1:28:55 – 1:29:049.2s450.10
091outdoor1:29:37 – 1:29:380.6s40.13
092night1:30:28 – 1:30:313.1s160.13
093night1:32:00 – 1:32:1414.8s720.37
094outdoor1:32:35 – 1:32:350.2s20.20
095night1:33:56 – 1:33:560.2s20.75
096night1:34:12 – 1:34:120.2s20.20
097night1:35:34 – 1:35:4410.0s490.10
098night1:37:28 – 1:37:280.4s30.20
099night1:37:43 – 1:37:462.5s130.20
100night1:40:17 – 1:41:1759.8s2880.00