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DEEP DIVE · FULL-METAL-JACKET

The full breakdown

Detection, audio and scene analysis across every frame of Full Metal Jacket — derived from object recognition, transcript alignment and shot segmentation.

← Back to Full Metal Jacket
1987Drama, War116.5 min● analyzed Jun 17, 2026
Total Detections
148,452
objects + faces
Unique Objects
74
distinct types
Detections / min
1274.2
avg rate
Night Scenes
17.5%
low-light frames
Words Spoken
7,412
transcribed
Named Actors
15
face-id matched
SCENE BREAKDOWN

Distribution by type

100 scenes·20 distinct types detected
Outdoor
Night
Outdoor55.6%
Night15.8%
Suspense5.4%
Romantic4.8%
Empty4.3%
Action crowd3.6%
Action3.1%
Armed2.1%
Nature1.5%
Day0.7%
Fight0.6%
Chase0.6%
General0.6%
Military0.5%
Intimate0.3%
Indoor0.1%
Large crowd0.1%
Fire0.1%
Substance use0.0%
Violent0.0%
GLOSSARY

What each label means

Outdoor
Exterior locations — sky, open ground, natural light.
Night
Dark or nighttime lighting — mean luminance below 0.25.
Suspense
Low motion + dark frame + low dialogue density — held tension.
Romantic
Two-person framing with warm color flag + low motion + close proximity.
Empty
No faces, low motion, no salient objects — establishing or transitional.
Action crowd
High motion + high people density — riots, battles, action set pieces.
Action
General high-motion footage that doesn’t fit a more specific subtype.
Armed
Firearms or bladed weapons detected in frame.
Nature
Outdoor scenes with dominant foliage, water, or terrain — no urban geometry.
Day
Bright outdoor or daytime lighting.
Fight
Close-range physical combat — body contact, rapid pose changes.
Chase
Sustained pursuit — high motion vectors + vehicles or running figures.
General
Default bucket — frame did not match any specific scene type.
Military
Uniforms, ordnance, or military vehicles detected.
Intimate
Two-person framing, close shot, low motion, sustained dialogue.
Indoor
Interior locations — ceilings, walls, controlled lighting.
Large crowd
Person count exceeds the high-density threshold — concerts, streets, stadia.
Fire
Flame, explosion, or extreme highlight clusters in warm hues.
Substance use
Smoking, drinking, or related object/gesture cues.
Violent
Weapons + impact events + blood-tone color flags.
SCENE LIST

100 sampled scenes · spread across runtime

#TypeRangeDurationFramesMotion
001night0:00 – 0:011.9s100.00
002outdoor1:40 – 1:410.8s50.56
003outdoor1:59 – 1:590.4s30.65
004outdoor2:22 – 2:231.2s70.53
005outdoor2:48 – 2:480.6s40.45
006general3:42 – 3:420.2s20.50
007general6:29 – 6:290.0s10.30
008night6:44 – 6:440.0s10.10
009outdoor7:20 – 7:200.2s20.10
010outdoor8:36 – 9:2953.2s2560.60
011outdoor9:55 – 9:550.0s10.20
012general10:41 – 10:410.0s10.40
013general10:50 – 10:500.0s10.30
014general10:56 – 10:560.0s10.30
015armed10:58 – 10:580.0s10.50
016armed10:59 – 10:590.0s10.40
017armed11:01 – 11:010.0s10.40
018armed11:03 – 11:030.0s10.30
019armed11:04 – 11:040.0s10.40
020outdoor11:06 – 11:060.0s10.30
021outdoor11:08 – 11:080.0s10.30
022general11:10 – 11:100.0s10.40
023general11:15 – 11:150.4s30.35
024intimate11:51 – 11:510.0s10.20
025night11:55 – 11:594.0s200.27
026day14:24 – 14:283.5s180.55
027day15:20 – 15:244.8s240.75
028intimate17:59 – 17:590.0s10.20
029action19:02 – 19:020.0s10.90
030outdoor20:27 – 21:0134.0s1640.68
031general21:04 – 21:040.0s10.80
032outdoor21:08 – 21:080.0s10.80
033outdoor23:04 – 23:4945.9s2211.36
034outdoor23:59 – 23:590.0s10.80
035outdoor24:41 – 24:431.9s100.61
036outdoor25:39 – 25:390.2s20.85
037outdoor27:44 – 28:0420.0s970.83
038outdoor32:16 – 33:1155.5s2671.29
039action_crowd33:43 – 33:430.0s11.30
040outdoor38:00 – 39:0059.8s2881.04
041night40:18 – 41:1859.9s2880.34
042outdoor42:23 – 42:240.2s20.10
043night43:29 – 44:2859.9s2881.13
044night45:03 – 45:041.5s80.10
045outdoor45:56 – 45:560.6s41.11
046chase46:00 – 46:000.2s21.35
047action46:04 – 46:040.2s21.15
048general46:54 – 46:540.0s10.50
049outdoor47:04 – 47:050.6s41.06
050outdoor47:11 – 47:110.0s10.80
051general47:14 – 47:140.0s10.80
052action47:18 – 47:180.0s11.00
053general47:22 – 47:220.0s10.80
054action47:27 – 47:270.6s41.15
055action47:33 – 47:341.2s71.15
056outdoor47:41 – 48:0625.4s1230.17
057intimate49:20 – 49:200.0s10.20
058outdoor50:13 – 50:2815.6s760.10
059night54:21 – 55:2159.8s2880.09
060outdoor56:38 – 56:380.0s10.40
061outdoor56:47 – 56:514.2s210.52
062outdoor57:16 – 57:192.9s150.34
063outdoor57:34 – 57:340.8s50.46
064outdoor57:39 – 57:390.0s10.50
065night58:07 – 58:124.6s230.54
066general58:19 – 58:200.2s20.75
067general58:29 – 58:290.0s10.80
068night58:58 – 59:2930.7s1480.46
069night1:00:19 – 1:00:190.6s40.16
070outdoor1:01:35 – 1:02:3559.9s2880.30
071outdoor1:08:17 – 1:09:1759.8s2880.34
072outdoor1:14:28 – 1:15:2859.8s2880.14
073day1:17:55 – 1:18:038.3s410.10
074day1:19:13 – 1:19:162.9s150.18
075general1:23:22 – 1:23:220.6s40.80
076action_crowd1:23:46 – 1:23:460.6s41.20
077action1:24:03 – 1:24:040.2s21.10
078action1:24:12 – 1:24:120.8s51.05
079action1:24:33 – 1:24:352.1s111.05
080day1:25:01 – 1:25:020.8s50.10
081night1:25:24 – 1:25:272.9s150.49
082night1:26:21 – 1:26:232.7s140.10
083night1:27:11 – 1:28:1159.8s2880.31
084outdoor1:28:49 – 1:29:4959.9s2880.24
085outdoor1:34:27 – 1:35:2759.9s2880.75
086day1:36:25 – 1:36:250.0s10.10
087night1:39:13 – 1:39:130.0s10.30
088night1:40:10 – 1:40:121.5s80.08
089night1:40:27 – 1:40:291.2s70.56
090night1:40:36 – 1:40:403.8s190.50
091night1:42:17 – 1:42:170.2s20.25
092night1:42:26 – 1:42:270.2s20.20
093night1:43:06 – 1:43:081.9s100.09
094night1:44:10 – 1:44:100.0s10.10
095night1:44:14 – 1:44:140.4s30.10
096night1:44:18 – 1:44:180.0s10.10
097night1:44:22 – 1:44:220.2s20.10
098night1:44:41 – 1:44:431.9s100.10
099night1:44:54 – 1:44:562.1s110.10
100night1:49:06 – 1:50:0659.9s2880.10