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DEEP DIVE · JURASSIC-PARK

The full breakdown

Detection, audio and scene analysis across every frame of Jurassic Park — derived from object recognition, transcript alignment and shot segmentation.

← Back to Jurassic Park
1993Adventure, Sci-Fi126.5 min● analyzed Jun 15, 2026
Total Detections
97,831
objects + faces
Unique Objects
121
distinct types
Detections / min
773.6
avg rate
Night Scenes
53.3%
low-light frames
Words Spoken
6,973
transcribed
Named Actors
14
face-id matched
SIX-AXIS GENOME

Movie DNA radar

DARKNESSACTIONDIALOGUEPEOPLEVEHICLESVISUAL
Darkness
64/100
Action
54/100
Dialogue
39/100
People
51/100
Vehicles
6/100
Visual
100/100
PROFILE

Genome readout

Darkness Index23.5%
Darkness RatingBright
Action Intensity5.4
Action RatingModerate
People Density1.69 people/min
Social RatingIntimate
Vehicle Density0.10 vehicles/min
Chase PotentialMedium
Indoor %74.0%
SettingIndoor
Object Diversity121 types
Visual ComplexityHigh
Pacing SignatureDynamic
FUN FACTS

AI-Discovered Facts — Jurassic Park (1993)

Jurassic Park boasts 6 vehicles, outpacing the average of 3 in 17 out of 20 other Adventure films.

2,774unique people spotted (75% of frames)

"non" is said 171 times — once every 0.7 minutes.

The longest stretch of silence runs 17 min 45 sec — no dialogue at all.

Only 8.3% of all detected faces are smiling across the entire film.

The 5 most intense moments all happen within 7 seconds of each other.

At 110 BPM, the score sets a slow, meditative pace throughout.

2,749unique words spoken out of 6,973 total — a vocabulary richness of 39.4%.

AI detected 121 unique object types across 97,831 frame-by-frame detections.

511unique chairs spotted (8% of frames)

245unique cups spotted (6% of frames)

202unique tvs spotted (4% of frames)

194unique trucks spotted (4% of frames)

193unique ties spotted (5% of frames)

183unique cars spotted (4% of frames)

84unique dining tables spotted (3% of frames)

152unique bottles spotted (3% of frames)

84unique bowls spotted (2% of frames)

Features 222 dog appearances

171weapon appearances (1 per minute)

Shot predominantly with warm tones