QuantCinemaCinema, decoded.
FilmsRankingsCompare
QuantCinema

AI-powered cinema analytics.

DISPATCH

Suggest a film · get notified when new data drops

© 2026 QuantCinema
DEEP DIVE · KILL-BILL-VOL-2

The full breakdown

Detection, audio and scene analysis across every frame of Kill Bill Vol 2 — derived from object recognition, transcript alignment and shot segmentation.

← Back to Kill Bill Vol 2
2004Action, Crime, Thriller137 min● analyzed Jun 12, 2026
Total Detections
92,797
objects + faces
Unique Objects
110
distinct types
Detections / min
677.5
avg rate
Night Scenes
41.0%
low-light frames
Words Spoken
6,021
transcribed
Named Actors
14
face-id matched
SCENE BREAKDOWN

Distribution by type

100 scenes·20 distinct types detected
Outdoor
Night
Suspense
Empty
Outdoor38.8%
Night29.5%
Suspense10.9%
Empty8.2%
Romantic3.9%
Nature2.1%
General1.7%
Intimate1.5%
Indoor0.8%
Day0.8%
Action0.7%
Fight0.6%
Armed0.2%
Substance use0.1%
Fire0.0%
Chase0.0%
Disaster0.0%
Violent0.0%
Action crowd0.0%
Police chase0.0%
GLOSSARY

What each label means

Outdoor
Exterior locations — sky, open ground, natural light.
Night
Dark or nighttime lighting — mean luminance below 0.25.
Suspense
Low motion + dark frame + low dialogue density — held tension.
Empty
No faces, low motion, no salient objects — establishing or transitional.
Romantic
Two-person framing with warm color flag + low motion + close proximity.
Nature
Outdoor scenes with dominant foliage, water, or terrain — no urban geometry.
General
Default bucket — frame did not match any specific scene type.
Intimate
Two-person framing, close shot, low motion, sustained dialogue.
Indoor
Interior locations — ceilings, walls, controlled lighting.
Day
Bright outdoor or daytime lighting.
Action
General high-motion footage that doesn’t fit a more specific subtype.
Fight
Close-range physical combat — body contact, rapid pose changes.
Armed
Firearms or bladed weapons detected in frame.
Substance use
Smoking, drinking, or related object/gesture cues.
Fire
Flame, explosion, or extreme highlight clusters in warm hues.
Chase
Sustained pursuit — high motion vectors + vehicles or running figures.
Violent
Weapons + impact events + blood-tone color flags.
Action crowd
High motion + high people density — riots, battles, action set pieces.
Police chase
Vehicles + emergency colors / sirens detected.
SCENE LIST

100 sampled scenes · spread across runtime

#TypeRangeDurationFramesMotion
001night0:00 – 0:011.2s70.05
002night1:41 – 1:410.2s20.10
003general3:25 – 3:250.2s20.70
004action3:35 – 3:350.0s10.90
005outdoor4:26 – 4:270.4s30.57
006general4:48 – 4:480.0s10.80
007general5:20 – 5:200.4s30.30
008outdoor7:56 – 8:058.5s420.17
009general10:28 – 10:280.0s10.30
010outdoor11:24 – 11:272.9s150.60
011general11:58 – 11:580.0s10.80
012general12:16 – 12:170.8s50.53
013outdoor12:40 – 12:421.9s100.26
014outdoor13:54 – 13:540.0s11.20
015outdoor17:17 – 17:236.5s320.27
016night20:03 – 20:1310.2s500.40
017outdoor21:03 – 21:030.8s50.13
018outdoor21:42 – 21:430.4s30.40
019outdoor22:11 – 22:2514.6s710.25
020night28:06 – 28:1913.5s660.46
021indoor28:29 – 28:290.0s10.90
022night28:33 – 28:330.0s10.60
023indoor28:37 – 28:370.0s10.90
024night29:40 – 30:4059.8s2880.30
025outdoor44:03 – 44:041.0s60.10
026night44:46 – 45:3649.6s2390.20
027outdoor48:04 – 48:2116.9s820.24
028night48:43 – 48:451.5s80.10
029outdoor50:22 – 50:3311.0s540.11
030night51:34 – 51:350.2s20.20
031night52:13 – 52:130.0s10.30
032outdoor53:24 – 53:251.0s60.10
033night54:31 – 54:4311.3s550.10
034outdoor55:46 – 55:493.1s160.10
035intimate57:14 – 57:140.0s10.10
036outdoor1:01:29 – 1:01:290.0s10.10
037general1:03:13 – 1:03:140.8s50.31
038outdoor1:03:45 – 1:03:515.2s260.10
039day1:04:50 – 1:04:500.2s20.10
040intimate1:05:55 – 1:05:550.2s20.20
041outdoor1:06:51 – 1:06:510.0s10.20
042general1:07:33 – 1:07:330.0s10.80
043general1:08:24 – 1:08:240.6s40.30
044night1:09:24 – 1:09:272.1s110.20
045outdoor1:10:02 – 1:10:063.8s190.19
046outdoor1:11:42 – 1:12:1431.5s1520.10
047intimate1:13:00 – 1:13:000.0s10.20
048night1:13:16 – 1:13:181.5s80.05
049outdoor1:13:39 – 1:13:400.6s40.13
050outdoor1:14:14 – 1:14:162.5s130.18
051night1:14:39 – 1:14:390.0s10.60
052general1:14:47 – 1:14:470.2s20.30
053night1:15:04 – 1:15:051.5s80.10
054outdoor1:15:28 – 1:15:280.4s30.17
055night1:15:47 – 1:15:470.4s30.13
056outdoor1:15:58 – 1:15:580.0s10.20
057outdoor1:16:11 – 1:16:110.4s30.10
058night1:16:29 – 1:16:290.0s10.10
059night1:16:49 – 1:16:500.8s50.23
060outdoor1:17:05 – 1:17:050.2s20.10
061night1:18:04 – 1:18:116.9s340.10
062outdoor1:19:27 – 1:19:292.1s110.10
063night1:20:02 – 1:20:030.4s30.05
064night1:20:38 – 1:20:391.1s60.10
065night1:21:59 – 1:21:590.0s10.10
066outdoor1:22:16 – 1:22:192.5s130.27
067indoor1:22:29 – 1:22:323.1s160.63
068night1:23:25 – 1:23:283.3s170.70
069fight1:23:39 – 1:23:390.0s10.90
070indoor1:25:20 – 1:25:210.4s30.90
071indoor1:26:04 – 1:26:051.0s60.77
072night1:26:30 – 1:26:322.1s110.10
073night1:27:12 – 1:27:2512.1s590.10
074outdoor1:28:24 – 1:28:251.3s70.21
075night1:30:08 – 1:30:2112.7s620.10
076indoor1:33:02 – 1:33:020.0s10.80
077indoor1:33:43 – 1:33:440.4s31.18
078fight1:33:52 – 1:33:552.7s141.01
079general1:34:02 – 1:34:020.4s30.75
080outdoor1:34:44 – 1:34:440.0s11.00
081night1:36:12 – 1:36:120.0s10.30
082intimate1:36:27 – 1:36:270.0s10.20
083night1:37:14 – 1:37:205.4s270.17
084outdoor1:40:31 – 1:40:365.4s270.10
085indoor1:41:03 – 1:41:030.2s20.75
086day1:42:03 – 1:42:030.0s10.60
087intimate1:42:59 – 1:43:012.3s120.20
088night1:43:58 – 1:44:0810.4s510.43
089night1:44:41 – 1:44:486.7s330.97
090night1:46:19 – 1:46:266.9s340.41
091night1:49:02 – 1:49:031.5s80.72
092indoor1:54:29 – 1:54:4011.1s540.85
093night1:57:05 – 1:57:050.2s20.70
094night1:59:36 – 2:00:3659.9s2880.20
095night2:02:46 – 2:02:481.9s100.00
096night2:04:39 – 2:04:412.5s130.27
097outdoor2:05:46 – 2:05:536.9s340.32
098night2:06:55 – 2:06:550.2s20.10
099outdoor2:08:41 – 2:08:410.2s20.25
100night2:09:36 – 2:09:403.8s190.22