DEEP DIVE · SPIRITED-AWAY
The full breakdown
Detection, audio and scene analysis across every frame of Spirited Away — derived from object recognition, transcript alignment and shot segmentation.
← Back to Spirited Away2001Animation, Family, Fantasy124.5 min● analyzed Jun 4, 2026
Total Detections
39,546
objects + faces
Unique Objects
107
distinct types
Detections / min
317.5
avg rate
Night Scenes
34.7%
low-light frames
Words Spoken
1,444
transcribed
SIX-AXIS GENOME
Movie DNA radar
Darkness Index0%
Darkness RatingVery Bright
Action Intensity4.2
Action RatingModerate
People Density0.35 people/min
Social RatingSparse
Vehicle Density0.02 vehicles/min
Chase PotentialLow
Indoor %91.0%
SettingIndoor
Object Diversity107 types
Visual ComplexityHigh
Pacing SignatureMethodical
FUN FACTS
Things the model surfaced
924
unique people spotted (27% of frames)
The longest stretch of silence runs 3 min 20 sec — no dialogue at all.
Only 0.5% of all detected faces are smiling across the entire film.
The 5 most intense moments all happen within 9 seconds of each other.
At 117 BPM, the score sets a slow, meditative pace throughout.
1,267
unique words spoken out of 1,444 total — a vocabulary richness of 87.7%.
AI detected 107 unique object types across 39,546 frame-by-frame detections.
389
unique chairs spotted (6% of frames)
218
unique clocks spotted (6% of frames)
122
unique vases spotted (3% of frames)
214
unique kites spotted (3% of frames)
200
unique umbrellas spotted (2% of frames)
70
unique benchs spotted (2% of frames)
55
unique bottles spotted (2% of frames)
Skulls appear in 2% of frames
147
unique surfboards spotted (2% of frames)
Smoke or haze detected in 159 frames
Shot predominantly with warm tones