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DEEP DIVE · THE-HUNGER-GAMES

The full breakdown

Detection, audio and scene analysis across every frame of The Hunger Games — derived from object recognition, transcript alignment and shot segmentation.

← Back to The Hunger Games
2012Sci-Fi, Adventure, Action, Thriller142.6 min● analyzed Jun 17, 2026
Total Detections
73,340
objects + faces
Unique Objects
112
distinct types
Detections / min
514.5
avg rate
Night Scenes
48.0%
low-light frames
Words Spoken
5,118
transcribed
Named Actors
15
face-id matched
SCENE BREAKDOWN

Distribution by type

100 scenes·22 distinct types detected
Outdoor
Night
Suspense
Empty
Outdoor38.6%
Night29.0%
Suspense13.2%
Empty8.0%
Romantic5.8%
Nature3.3%
Action0.4%
Fight0.3%
Intimate0.3%
General0.3%
Indoor0.2%
Action crowd0.2%
Day0.2%
Armed0.1%
Disaster0.1%
Substance use0.0%
Large crowd0.0%
Violent0.0%
Fire0.0%
Creature0.0%
Police chase0.0%
Military0.0%
GLOSSARY

What each label means

Outdoor
Exterior locations — sky, open ground, natural light.
Night
Dark or nighttime lighting — mean luminance below 0.25.
Suspense
Low motion + dark frame + low dialogue density — held tension.
Empty
No faces, low motion, no salient objects — establishing or transitional.
Romantic
Two-person framing with warm color flag + low motion + close proximity.
Nature
Outdoor scenes with dominant foliage, water, or terrain — no urban geometry.
Action
General high-motion footage that doesn’t fit a more specific subtype.
Fight
Close-range physical combat — body contact, rapid pose changes.
Intimate
Two-person framing, close shot, low motion, sustained dialogue.
General
Default bucket — frame did not match any specific scene type.
Indoor
Interior locations — ceilings, walls, controlled lighting.
Action crowd
High motion + high people density — riots, battles, action set pieces.
Day
Bright outdoor or daytime lighting.
Armed
Firearms or bladed weapons detected in frame.
Substance use
Smoking, drinking, or related object/gesture cues.
Large crowd
Person count exceeds the high-density threshold — concerts, streets, stadia.
Violent
Weapons + impact events + blood-tone color flags.
Fire
Flame, explosion, or extreme highlight clusters in warm hues.
Police chase
Vehicles + emergency colors / sirens detected.
Military
Uniforms, ordnance, or military vehicles detected.
SCENE LIST

100 sampled scenes · spread across runtime

#TypeRangeDurationFramesMotion
001night0:00 – 0:1515.2s740.03
002night2:53 – 2:540.6s40.16
003night3:18 – 3:180.0s10.00
004night4:13 – 4:151.9s100.17
005night5:18 – 5:180.2s20.10
006night5:49 – 5:500.6s40.05
007night7:31 – 7:310.0s10.10
008outdoor9:19 – 9:190.0s10.00
009day10:55 – 10:550.0s10.00
010day11:47 – 11:470.6s40.10
011night12:21 – 12:231.5s80.10
012day15:10 – 15:100.0s10.10
013night17:25 – 17:250.0s10.30
014night19:27 – 19:291.9s100.10
015night20:21 – 20:231.9s100.20
016night21:05 – 21:061.0s60.23
017outdoor21:48 – 21:513.1s160.10
018night22:06 – 22:060.4s30.10
019indoor22:55 – 22:550.0s10.60
020outdoor23:38 – 23:390.6s40.11
021outdoor24:21 – 24:210.6s40.13
022intimate24:48 – 24:480.0s10.20
023intimate25:54 – 25:540.2s20.20
024night26:37 – 26:380.8s50.20
025night27:03 – 27:030.0s10.20
026general27:41 – 27:410.0s10.80
027outdoor29:01 – 29:064.6s230.82
028intimate29:28 – 29:280.0s10.20
029outdoor31:17 – 31:202.7s140.30
030outdoor34:31 – 34:320.4s30.40
031night35:13 – 35:141.2s70.20
032outdoor38:36 – 38:360.0s10.40
033night40:39 – 40:401.0s60.11
034general43:00 – 43:000.0s10.40
035night44:50 – 45:4757.1s2750.10
036outdoor47:38 – 47:380.6s40.10
037outdoor47:56 – 47:560.0s10.20
038outdoor48:58 – 49:001.2s70.52
039outdoor50:24 – 50:240.6s40.17
040indoor50:52 – 50:520.2s21.10
041night52:19 – 52:211.9s100.10
042outdoor54:52 – 54:530.4s30.20
043night55:53 – 56:1723.6s1140.30
044night57:23 – 57:230.0s10.30
045night59:25 – 59:250.2s20.20
046night59:59 – 1:00:000.8s50.11
047night1:03:54 – 1:03:540.2s20.20
048night1:04:38 – 1:04:390.6s40.00
049night1:05:28 – 1:05:291.5s80.10
050night1:06:36 – 1:06:381.5s80.20
051night1:07:21 – 1:07:210.0s10.10
052night1:08:22 – 1:08:220.2s20.40
053night1:08:50 – 1:08:521.5s80.11
054night1:09:05 – 1:09:072.3s120.29
055night1:09:29 – 1:09:290.4s30.10
056night1:09:49 – 1:09:490.0s10.20
057night1:10:11 – 1:10:121.9s100.15
058night1:11:07 – 1:11:080.6s40.10
059general1:13:25 – 1:13:250.2s20.60
060outdoor1:16:14 – 1:16:162.1s110.10
061outdoor1:17:05 – 1:17:050.2s20.05
062outdoor1:17:20 – 1:17:210.6s40.10
063outdoor1:17:43 – 1:17:463.1s160.11
064outdoor1:18:08 – 1:18:080.0s10.00
065outdoor1:18:25 – 1:18:260.6s40.01
066outdoor1:19:01 – 1:19:053.8s190.04
067outdoor1:19:21 – 1:19:243.6s180.21
068outdoor1:19:47 – 1:19:481.0s60.01
069outdoor1:20:59 – 1:21:001.7s90.22
070outdoor1:25:04 – 1:25:051.0s60.10
071outdoor1:27:30 – 1:27:310.4s30.07
072outdoor1:28:16 – 1:28:171.0s60.10
073outdoor1:28:54 – 1:28:550.4s30.17
074night1:33:01 – 1:33:021.7s90.10
075night1:33:49 – 1:33:588.6s420.10
076night1:35:03 – 1:35:062.3s120.10
077night1:36:05 – 1:36:3530.0s1450.07
078night1:37:07 – 1:37:102.3s120.00
079night1:38:33 – 1:38:384.8s240.00
080night1:39:10 – 1:39:154.6s230.10
081night1:41:13 – 1:41:4128.6s1380.10
082night1:43:43 – 1:43:440.8s50.07
083night1:43:58 – 1:43:580.6s40.11
084outdoor1:44:13 – 1:44:140.2s20.00
085night1:44:32 – 1:44:320.0s10.00
086outdoor1:45:32 – 1:45:331.5s80.10
087outdoor1:46:43 – 1:46:430.0s10.00
088outdoor1:47:10 – 1:47:111.1s60.02
089outdoor1:47:39 – 1:47:411.9s100.06
090night1:49:59 – 1:50:077.9s390.00
091outdoor1:54:54 – 1:54:540.0s10.10
092outdoor1:55:22 – 1:55:220.2s20.10
093outdoor1:55:56 – 1:55:560.2s20.15
094night1:57:56 – 1:57:592.9s150.07
095night1:59:20 – 1:59:244.0s200.10
096general2:00:29 – 2:00:300.8s50.78
097night2:07:28 – 2:07:301.9s100.20
098night2:09:03 – 2:09:139.2s450.15
099outdoor2:10:27 – 2:10:292.3s120.00
100outdoor2:12:06 – 2:12:060.0s10.20