QuantCinemaCinema, decoded.
FilmsRankingsCompare
QuantCinema

AI-powered cinema analytics.

DISPATCH

Suggest a film · get notified when new data drops

© 2026 QuantCinema
DEEP DIVE · UNFORGIVEN

The full breakdown

Detection, audio and scene analysis across every frame of Unforgiven — derived from object recognition, transcript alignment and shot segmentation.

← Back to Unforgiven
1992Western130.7 min● analyzed Jun 13, 2026
Total Detections
100,273
objects + faces
Unique Objects
77
distinct types
Detections / min
767.3
avg rate
Night Scenes
56.0%
low-light frames
Words Spoken
9,311
transcribed
Named Actors
12
face-id matched
SIX-AXIS GENOME

Movie DNA radar

DARKNESSACTIONDIALOGUEPEOPLEVEHICLESVISUAL
Darkness
66/100
Action
54/100
Dialogue
41/100
People
60/100
Vehicles
0/100
Visual
77/100
PROFILE

Genome readout

Darkness Index26.3%
Darkness RatingBright
Action Intensity5.4
Action RatingModerate
People Density2.00 people/min
Social RatingIntimate
Vehicle Density0.00 vehicles/min
Chase PotentialLow
Indoor %99.2%
SettingIndoor
Object Diversity77 types
Visual ComplexityHigh
Pacing SignatureDynamic
FUN FACTS

AI-Discovered Facts — Unforgiven (1992)

3,632unique people spotted (87% of frames)

"bill" is said 35 times — once every 3.7 minutes.

The longest stretch of silence runs 6 min 43 sec — no dialogue at all.

104profanity instances across the runtime — roughly one every 75 seconds.

Only 3.3% of all detected faces are smiling across the entire film.

The 5 most intense moments all happen within 1 min 24 sec of each other.

At 117 BPM, the score sets a slow, meditative pace throughout.

2,083unique words spoken out of 9,311 total — a vocabulary richness of 22.4%.

AI detected 77 unique object types across 100,273 frame-by-frame detections.

731unique horses spotted (13% of frames)

312unique bottles spotted (6% of frames)

328unique ties spotted (6% of frames)

212unique chairs spotted (5% of frames)

100unique cups spotted (2% of frames)

37unique bowls spotted (1% of frames)

Posters appear in 1% of frames

Features 364 dog appearances

234weapon appearances (2 per minute)

Fire or explosions visible in 0% of sampled frames

Shot predominantly with warm tones